

You hop from car to truck to APC as you please, hurling the drivers onto the tarmac as you take their seats and engage with Warzone 2’s vehicle handling. Look out for Violence and Timing, a winningly daft convoy chase that begins with you dangling upside down from a flaming helicopter with the road as your roof, and only gets less sensible from there. That changes in Spain, and Infinity Ward keeps up the momentum for a good few hours thereafter. Though well choreographed, there’s little truly novel or knotty to hold onto, and so these postcards from Al Mazrah, Amsterdam, Mexico, and the southern US border slip through your fingers, quickly leaving the memory. These missions are also repeats of past glories – namely the signature level of 2019’s Modern Warfare, Clean House, with its close-quarters combat in domestic settings, and of course Death From Above, the grayscale pummelling of tiny targets from an airship hanging high in the sky. You’re told precisely what to do and where to stand to see the next fancy takedown animation or exquisitely rendered Dutch church. Whether to forefront its cinematic storytelling or for fear of overwhelming newcomers, Infinity Ward practically directs the camera for you during the campaign’s first half.
